Bio


Ray is a Director on the Platform Graphics team at Unity Technologies and an advisory council member and mentor at Gameheads Oakland. Ray has over 25 years experience developing 3D interactive entertainment products for various platforms (Xbox One, PS4, iOS, Xbox 360, PS3 and many others). Ray has worked in technical management, leadership and individual contributor graphics positions at several leading Gaming and Entertainment companies, including Ubisoft, 2K Marin, Electronic Arts, Visual Concepts and Apple.